With two DMs, we'll be much more likely to have the group splinter a bit while being able to keep the game moving for most players. Also, I'll be shocked if all 8 players stick around. A couple in particular, I don't expect to see back after a couple of sessions, if that long. Just a hunch.
As for party balance, it looked great at the outset, but there were a few people changing characters at the last minute, plus a few who didn't *define* characters until the last minute, so there wasn't much that could be done. One nice thing, though, is that the fighters are at least somewhat different flavors. I don't know how well they'll diverge over time, but I expect that a few will travel along paths distinct from the rest of the party.
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With two DMs, we'll be much more likely to have the group splinter a bit while being able to keep the game moving for most players. Also, I'll be shocked if all 8 players stick around. A couple in particular, I don't expect to see back after a couple of sessions, if that long. Just a hunch.
As for party balance, it looked great at the outset, but there were a few people changing characters at the last minute, plus a few who didn't *define* characters until the last minute, so there wasn't much that could be done. One nice thing, though, is that the fighters are at least somewhat different flavors. I don't know how well they'll diverge over time, but I expect that a few will travel along paths distinct from the rest of the party.