Nov. 5th, 2005

memnus: Cartoon kitten after being sprayed with water (Angry kitten (QoW))
Nearest Serenity showings are now in Norwalk, Santa Ana, and Long Beach. Shit.

So, clinic until 4, computer music group meeting at 4, which I should have something done for. That I haven't started thought about at all. Bugger.

click
memnus: Dragon with pigtails and glasses, saying "No sense... in a way that blows your mind?" (That makes no sense! (O&M))
The code I'm trying to port (UNIX->Windows) is an extreme fan of this convention:

code within )

Visual Studio flips out and cries when this happens; the very same code compiled happily in GCC under Cygwin. I saw something somewhere that declaring functions inside other functions is strictly forbidden in C; is this true? Does GCC waive this little restriction? Is there anything else I can do about this than make the function and the variable global? I suppose I could make a struct that has those variables within it, add that as an argument to otherfunction and everything else that's ever aware of it, but that sounds like a royal pain. Is there a setting somewhere that makes this possible again?

click
memnus: Green-eyed person hiding under covers (Hiding in bed (QoW))
Sangband )

click

Odd.

Nov. 5th, 2005 08:13 pm
memnus: A stylized galaxy image, with the quote "Eternity lies ahead of us - and behind. Have you drunk your fill?" (Default)
Meme from [livejournal.com profile] sphaelar.

If you read this, if your eyes are passing over this right now, even if we don't speak often, please post a comment with a memory of you and me. It can be anything you want, either good or bad.

When you're finished, post these instructions on your blog and be surprised (or mortified) about what people remember about you.

click

Profile

memnus: A stylized galaxy image, with the quote "Eternity lies ahead of us - and behind. Have you drunk your fill?" (Default)
Brian

April 2017

S M T W T F S
      1
2345678
9 101112131415
16171819202122
23 242526272829
30      

Tags

Style Credit

Expand Cut Tags

No cut tags
Powered by Dreamwidth Studios