0.7.0 is done!
I've discovered that it's actually quite fun to just poke at the "Major Weapon" button and see what goofy combinations it comes up with. Strangely, I can think of a lot more ways that the combinations make sense than ways that they don't.... for example...
Bane (fey) unholy chaotic dagger +3, 162,302 gp; obviously created by a sick twisted fairy hunter.
Shocking burst bane (oozes) mighty (+3) composite longbow +5, 162,700 gp; created by an absent-minded but well-intentioned wizard to help out fighters who don't like seeing their swords stuck in gelatinous cubes. See, oozes are mostly water, so the electricity will take well, but he forgot that there won't be any hits against an ooze good enough to trigger the burst.
Shock brilliant energy lawful heavy flail +3, 200,315 gp; just incredibly cool to watch a high-level paladin fighting with.
Mighty cleaving shortspear +4, 50,302 gp; bonus points if the first two people impaled are still on the spear when it goes into the third.
Shock mighty cleaving gauntlet +5, 98,302 gp; ok, so I found one that doesn't make as much sense.
Note to self: fix "shortbow, composite" to just say "composite shortbow" for 1.0.0....
click
I've discovered that it's actually quite fun to just poke at the "Major Weapon" button and see what goofy combinations it comes up with. Strangely, I can think of a lot more ways that the combinations make sense than ways that they don't.... for example...
Bane (fey) unholy chaotic dagger +3, 162,302 gp; obviously created by a sick twisted fairy hunter.
Shocking burst bane (oozes) mighty (+3) composite longbow +5, 162,700 gp; created by an absent-minded but well-intentioned wizard to help out fighters who don't like seeing their swords stuck in gelatinous cubes. See, oozes are mostly water, so the electricity will take well, but he forgot that there won't be any hits against an ooze good enough to trigger the burst.
Shock brilliant energy lawful heavy flail +3, 200,315 gp; just incredibly cool to watch a high-level paladin fighting with.
Mighty cleaving shortspear +4, 50,302 gp; bonus points if the first two people impaled are still on the spear when it goes into the third.
Shock mighty cleaving gauntlet +5, 98,302 gp; ok, so I found one that doesn't make as much sense.
Note to self: fix "shortbow, composite" to just say "composite shortbow" for 1.0.0....
click